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Résumés(1)

Tobey Marshall (Aaron Paul) et Dino Brewster (Dominic Cooper) partagent la passion des bolides et des courses, mais pas de la même façon... Parce qu'il a fait confiance à Dino, Tobey s'est retrouvé derrière les barreaux. Lorsqu'il sort enfin, il ne rêve que de vengeance. La course des courses, la De Leon – légendaire épreuve automobile clandestine – va lui en donner l'occasion. Mais pour courir, Tobey va devoir échapper aux flics qui lui collent aux roues, tout en évitant le chasseur de primes que Dino a lancé à ses trousses. Pas question de freiner... (Metropolitan FilmExport)

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Critiques (10)

Filmmaniak 

Toutes les critiques de l’utilisateur·trice

français Au lieu d'un film de course bourré d'action, un road movie banal est arrivé dans les cinémas, avec l'histoire de vengeance la plus ordinaire et la plus prévisible qui soit et l'intrigue romantique la plus banale. Les courses poursuites et les scènes de course ont leur effet, mais tout le reste se noie dans un ennui désespérant. Les personnages manquent de charisme, le film manque de recul, de suspense et d'humour, et les efforts des réalisateurs envers le réalisme sont un pas en arrière clair par rapport aux deux derniers volets de la série Fast and Furious. Désespérément fade et pas cool du tout. ()

POMO 

Toutes les critiques de l’utilisateur·trice

français Me le servir adolescent en train de faire frire le NFS, je suis enthousiaste. La poésie du jeu déborde et les voitures elles-mêmes sont d'une classe supérieure à celle de la série Fast and Furious. Les emplacements sont géniaux, tout comme un road trip à travers les parcs nationaux et les villes américaines, comme des niveaux de jeu. Mais ne résolvez pas les personnages et la logique, ça ne pourrait pas être plus pathétique. La durée de 130 minutes ne dérange pas, le film devient le plus long plaisir coupable mind-fuck de l'histoire du cinéma. ()

Annonces

Malarkey 

Toutes les critiques de l’utilisateur·trice

anglais The game “Need For Speed” is something I remember with fondness. I’d be hard pressed to forget it when the US developers keep making one sequel after another every year. Some of them are better, some of them worse. It was just a matter of time before this franchise would be turned into a movie and I must say that from the amount of bullshit we have been treated to during these races, the story the creators picked wasn’t so bad. I enjoyed the action scenes that felt a lot like playing the game. Those made me happy. On the other hand, the characters took some getting used to. Perhaps with the exception of Imogen Poots, who made me happy since the first moment she appeared. Aaron Paul, on the other hand, is a bit wet behind the ears and it took me about half an hour to accept the fact that he’s no Vin Diesel or Paul Walker. I also cringed during every scene with Dominic Cooper. Michael Keaton, however, managed to knock my socks off with how he was enjoying his character. Had it not been for the running time and contained less talking and more action, I would have rated it better. 131 minutes was too long for such a movie. ()

novoten 

Toutes les critiques de l’utilisateur·trice

anglais A surprisingly ambitious ride that cannot disappoint even occasional players. The story about racing revenge perfectly suits the various stunts like a hubcap on a wheel, and that Need for Speed would actually extract stronger emotions from me, I would never have expected even in my most optimistic dreams. When perfect rival chemistry between Aaron Paul and Dominic Cooper works, all I have to do is sit behind the wheel and enjoy a few typical locations or shots cut out from your favorite episode. And Nathan Furst's pleasantly plucked soundtrack makes you want to join the final race yourself. ()

Matty 

Toutes les critiques de l’utilisateur·trice

anglais By gamers, for gamers. Or, more precisely, by people who present themselves as gamers (because doing so is favourable with respect to marketing), for viewers who consider those people to be gamers (young men from poorer backgrounds without higher education, dreaming that they will pick up beautiful women thanks to their driving skills). Waugh’s film is possibly one of the most thorough video-game adaptations and thus, more than other game adaptations, lays bare the limits of trying to be maximally accommodating toward fans of the source material. The plot is of marginal importance and serves primarily as an unobtrusive (though necessary) basis for the action. However, the mediocre dialogue, overacting, infantile humour and formulaic situations are significantly more irritating on the big screen than in the cut-scenes of the game (though their purpose remains the same – providing the possibility to give one’s eyes and ears a rest). The slavish adoption of certain formalistic techniques from video games (extreme slow-motion eye-candy crashes) necessarily come across as clichéd, since game designers like to go to the movies for inspiration. By faithfully imitating bad imitations of films – instead of drawing more from, for example, the quoted Bullitt or other 1970s action movies (knowledge of which the director can only boast about) – Need For Speed becomes a copy of a copy that doesn’t have any specific character of its own. However, I don’t think it’s a bad film, since it fulfils its mission (escapist automotive entertainment) more satisfactorily than, for example, the most recent, poorly focused instalment of Fast & Furious. In the context of macho action melodramas that, according to the logic of the genre, must contain unrealistic feats that are not conditioned by emotion or reason and red-lined moments of action, there really isn’t much for which to reproach Need for Speed. For me, it was a pleasant way to relax my mind, which I appreciated for not requiring any greater mental effort than playing one of the games in the series. 60% ()

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