Résumés(1)

Four years after the events of Garo: The Animation, León and Alfonso are called away to defeat the most beautiful Horror in the world. But trouble brews on the home front when mysterious creatures with unknown intentions abduct León’s little brother. To track down the kidnappers, the Makai Knight duo must unite with allies both old and new and investigate strange happenings in a foreign land. (FUNimation)

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Critiques (1)

Jeoffrey 

Toutes les critiques de l’utilisateur·trice

anglais So, on the one hand, it is quite positive to see the animated superheroes from Garo: The Animation again, which I enjoyed. Plus, those superheroes are still just as good, and I still enjoy watching them. Even my favorite characters from the Garo universe make an appearance; though, of course, it is just filler to make the audience nostalgic. Another positive thing is the CGI animation of the Makai armor is not as awful as in the anime series; at times, it even had a comic book feel. The armor and the fights were not as weirdly contrived as in the anime series. Well, yeah, although that made it all the more over-the-top, and I also found out that every Makai Knight gets a free horse/jet-ski to go with his armor and that Makai Priests can even pull out a heavy caliber rotary-barreled machine gun! It was a bit much; the water-skiing and swinging on whips and so on detracted from the fighting. That is a shame as the narrative is mostly focused on the fighting. As far as the narrative goes, it is nothing too original; it is embarrassingly obvious in places. Practically the only scene I was not expecting - the fight on the bridge when everything seems to be wrapped up - I found unnecessary and probably the most awkward moment of the whole movie. If they had ended it without that supposedly unexpected and epic final moment, I might have considered some better rating. However, I think it is just average, as it is, and I am only awarding 5/10 partly out of nostalgia. ()